Board Thread:Questions and Answers/@comment-118.211.8.204-20150302141811/@comment-6697950-20150818093633


 * 1) ALO is a game where stats have a minimal effect on the player's performance in battle, since ALO is a game that focuses on player ability. Unlike SAO where you could pretty much become invulnerable if you're too far ahead of someone else.
 * 2) You're forgetting the fact that the ALF had attacked the boss first and did some damage (though not too much). And that Kirito was using an OP skill, which doesn't exist in ALO.
 * 3) All ALO Floor Bosses were revamped and are much stronger than their SAO counterparts.
 * 4) Kirito was about 10+ levels above the expected level range of F74 when he fought against The Gleam Eyes. If SAO was a normal game, that would be considered to be far more than needed to take down the boss. ALO does not have a level system, thus it's impossible to get such an upper hand.
 * 5) Dual wielding is not an original skill. It doesn't exist in ALO. Kirito has tried recreating some of his Sword Skills from Dual Blades, but he hasn't been able to reproduce his high-combo skills. He's more often seen chaining one-handed skills than using actual dual-handed skills. But, unlike monsters, players don't stand around waiting for the other party to finish their attacks, so the usability of such chains is questionable in PvP.