Bullet Circle


 * Not to be confused with Ballistic Prediction Line

The «Bullet Hit Prediction Circle», commonly referred to as the «Bullet Circle», is a half transparent shining circle of green light in Gun Gale Online (GGO) that only appears in the player's viewpoint and shows the said player the area that his or her next bullet is likely to hit, i.e. the player's accuracy for the next hit.

The Bullet Circle appears whenever the player slightly squeezes the trigger and the diameter of the circle depends on several parameters, including the distance to the target, the gun's performance, weather, light level, skills, stats and the player's heartbeat. The player's heartbeat is one of the most important parameters in determining the size of the Bullet Circle and the data for this parameter is based on the player's real heartbeat rate, which is monitored by the AmuSphere and is sent to the game's server. Due to this parameter, the diameter of the Bullet Circle wavers in cycles: it's at its largest just after a beat and the smallest just before the next beat. For a sniper to have the accuracy, the sniper must shoot in between the valley between each heartbeat. However, due to the length of the cycle being only 1 second at best (in a calm state), it's almost impossible for a regular player to stop the tension in their hearts and to time their shot just at the right moment, which is why snipers in GGO are rather unpopular.

Although the Bullet Circle appears to all players, it's not as important in close range, especially when using a full-auto sub-machine gun, assault riffle or a Minigun, as it is still possible to hit the target at close to medium range even if the Bullet Circle pulses chaotically. However, the Bullet Circle is extremely important to snipers, as the Bullet Circle is several times that of the target at the range of 1500 meters or more and snipers have a very limited amount of ammo, as well as the first sniper's shot revealing his or her position to the target.