Board Thread:Questions and Answers/@comment-25813469-20141204193004/@comment-3250527-20141205080048

The only thing regarding levels would be


 * at «Character Level Up», a player would gain 3 points to spend on one of two attributes: Strength and Agility. But, there is little information as to what these two attributes actually enhance. (ref: V8, The First Day)
 * at every 50th and 100th «Skill Level Up», a player would be able to unlock a mod (for example, a cooldown reduction on a corresponding Weapon Skill, or a skill extension, such as «Tracking») (ref: Prog. V1, Rondo of the Transient Sword)
 * New Weapon Skills become available after training a basic Weapon Skill (though, we don't know those exact details) (ref: V1, forgot chapter number, when Kirito explains his Dual Blades Unique Skill)
 * e.g.: «One-Handed Straight Sword» must be trained for quite a bit before «One-Handed Rapier» and «Two-Handed Straight Sword» skills could be unlocked. «One-Handed Curved Sword» must be trained before «Katana» extra skill could be unlocked. But the exact numbers aren't known.

This info should be on the page, but I felt like posting it here.