Thread:Qunow/@comment-6697950-20131011080207/@comment-6697950-20131011163823

What I was trying to say was that you ignored the notification to contact the people working on the article and added things which were either factually inaccurate or just already mentioned, aside from the Dark Territory law - nothing so important that you couldn't have sent me a message before editing. The whole reason I have the article marked as a work in progress, is because I already have an idea what content should be covered where and thus did not want anyone to just add things randomly in random places without letting me know in advance. A major edit is, basically, anything that involves adding new content, as it has an impact on the design of the page.

I know all of the names of all four gods (Stacia, Solus, Terraria and Vector) and their affiliation, as well as where to find the information for all the other sections, which is why I adopted the article. The gods aren't the only thing which I wanted to cover on the "mythology" section (there was some myth about a battle with the Dark Territory to take place which I also wanted to cover), which is why I haven't added that part of the article yet.

Now for the other stuff you are suggesting, I would like you to know that I have all the content split into 2 categories: mechanics and inside-Underworld events. Anything that happens in Underworld but is not pre-determined by the system (history, culture, mythology etc.) goes on the Underworld article, while system related mechanics (Sacred Arts, Secret Moves, physics etc.) goes on the Project Alicization page, as Underworld is a Virtual world, while Project Alicization is the equivalent of a game in other arcs, thus I was following the design we've had with SAO and Aincrad pages.

Elements and Sacred Power (resources) - already covered on PA. Physics - don't know what exactly do you have in mind. Resource generation - mentioned on PA. Lights - have no idea what you are talking about. The last part - not mentioned on the LN yet, so nothing we can write about those.