Board Thread:General Discussion/@comment-95.23.111.72-20140618101650/@comment-101.182.230.102-20160808110340

this thread has spiraled into useless ness

A game like GGO is so simple to make, that it would end up being profitless to make.

from what I've gathered: You can kill animals to sell at the city to earn in-game currency

You can attack players to steal in-game currency

There's a hunger games mode made up of the best players

You know without that VR gimmick that SAO and GGO use, they're pretty shallow games.

ALO on the other hand (from what we've learned from the anime, and the Lost Song game) is that ALO has quests that shape the world, it has a race war system, it's a very deep game and of course that'd be the game that would be the most possible to create

however, I'd really love a game that is just as simple as GGO, but ultimatly, it's just not a good idea from a marketing/finacial standpoint.

I just thought I'd give my 2 cents on this year old thread.

You know, I've been working on a GGO styled game for a while now, just concept stuff and I havent really got the skill to make it myself yet, but I'm taking programming courses so maybe once I've got a prototype up and running I'll reply to this thread.

cheerio