Status Effect

A Status effect is a temporary modification to a game character's original set of stats that usually comes into play when special powers, items and/or abilities are used, often during combat. Some of such modifications have a positive effect on the character, but most of the time they are negative. Positive status effects are usually referred to as buffs, while negative effects are referred to as debuffs, which range to about 10-20 types.

Sword Art Online



 * Delay - The debuff received by Diabel that caused his death. Highly likely appear after continuously hit by powerful attacks.
 * Stun - The most common debuff that immobilises the player for up to ten seconds, and has a probability of triggering a special effect fumble, which causes the player's weapon to fall out of his hand.
 * Paralysis - Players affected by this debuff are rendered immobile for a long period of time. The minimum duration of the effect is 10 minutes, though the duration of the effect may be longer, depending on the strength of the attack that triggered this status.
 * Tumble - Humanoid monster only.
 * Luck Bonus - Increases luck, affects the rate of resistance towards toxic and paralysis attacks, occurrence rate of fumble and slip, and, potentially, the rate of rare drop.
 * Curse
 * Dizzy