Board Thread:General Discussion/@comment-95.23.111.72-20140618101650/@comment-27384850-20160808154717

101.182.230.102 wrote: You know without that VR gimmick that SAO and GGO use, they're pretty shallow games.

ALO on the other hand (from what we've learned from the anime, and the Lost Song game) is that ALO has quests that shape the world, it has a race war system, it's a very deep game and of course that'd be the game that would be the most possible to create SAO had a massive quest system too, not to mention thousands upon thousands of weapons and a nearly infinite number of skills. It is essentially a VR version of Skyrim, except with more weapons and the magic skills swapped out for countless others.

GGO I don't know enough about in terms of weapons and quests and the like to counter what you've said, though it seems to be similar to a FPS Minecraft more than anything else.