Bullet Line


 * Not to be confused with Bullet Hit Prediction Circle.

The «Ballistic Prediction Line» (弾道予測線), commonly referred to as a «Bullet Line» (バレット・ライン), is a defensive system assist in Gun Gale Online that allows the player's targets to see the trajectory of the bullets that are being aimed at the them, so that they could attempt to avoid the attacks. A Bullet Line takes the form of a thin light red half-translucent light in the target's viewpoint. According to Sinon, this is the game's nonsense way of making things interesting, as it allows a player with high AGI and enough courage to evade more than 50% of an assault rifle's continuously fired bullets from a 50 meter range.

The biggest advantage that snipers in GGO have is that their first shot with a sniper does not have a Bullet Line, therefore, it is impossible for another player to predict a sniper's first shot, nor the sniper's location before the shot. After the first bullet is fired, a sniper needs to move to a different location, hiding from the target's sight, and wait 60 seconds for the identification information to reset to be able to successfully snipe again.

Not all of the Bullet Lines for a full-auto type weapon appear at the same time. There is a slight time difference between them that shows the order where the bullets will come out of the rifle barrel. This is how Kirito was able to successfully predict which of the Bullet Lines showed the trajectory of the first bullets and thus allowed him to block the bullets with his sword.

Línea de predicción balística