Board Thread:Questions and Answers/@comment-3250527-20140627033401/@comment-24422044-20150630225540

Okay, I know this discussion was started a year ago or so but the "death timer" for SAO actually varied depending on the circumstances. E.G. A disconnection would give you an hour (if I remember correctly) before the player got killed, which was why personale were able to move the players to hospitals without everyone dying. An in-game death would on the other hand result in a much shorter time frame until death. The 10 seconds stated on the wiki is derrived from the fact that the only known in-game item that had the power of reviving players had to be used within 10 seconds of the player's HP dropping to 0. The "real" death-timers were stated in the light novels if you want exact numbers (think it was around a minute).