Thread:Gsimenas/@comment-25449165-20200723162925/@comment-6697950-20200723172540

Because it's against this wiki's regulations to change infobox images arbitrarily. Infobox images can only be changed through a community vote on our Discord and admin authorisation. This is done because an infobox image is supposed to be representative of the character and should thus only be changed for very good reasons, not just "because I like this image more". An anime image is not seen as better than an LN image just because it comes from the anime; there has to be something objectively better in the new image for it be approved.

With the Alicization Lycoris article, it's a bit more difficult. For starters, you've made SIX edits on the article in just 13 minutes. This kind of edit spamming makes it both harder to see what's actually been changed on the article, and undo the bad changes.

Secondly, I saw that you replaced an official wiki template for incomplete sections with a random:

to be added

That goes against the wiki's page formatting standards, so an edit like that would be rolled back without question.

Thirdly, you didn't bother leaving any comments for your edits explaining why you made the changes. Questionable edits without any reasonable explanations may be undone by moderators if they don't see any reason for the changes. Especially if it's impossible to see what exactly was changed because of point #1.

Now, the only useful changes that I can actually see in the edit comparison is the "game structure" section... however, as far as I can see from other gameverse articles, the section is meant more to cover technical details on the game's structure, such as DLCs, story modes etc., not plot overviews. Hollow Realization seems to be an outlier in that it also has a short plot description... which doesn't really fall under "structure" and should actually either go under the introduction or actual story sections. So, even the seemingly useful segment has problems that should probably be discussed with other editors to decide on a more uniform structure for the game pages.