Board Thread:Questions and Answers/@comment-26138409-20160306224346/@comment-68.13.113.23-20200315133851

it's not that they can't feel pain, the game has a 'pain buffer' that reduces the neural stimulus of pain beyond a certian threshold by a set percentage. It's more likely the hot pot and the stop to the foot don't cross the line of being 'too painfull' to reduce. In addition durring combat they have passive skills and abilities to reduce and heal damage instantly, or near instantly, most likely reducing the pain felt in combat even more. This would account for the disparity in their reactions to life or death combat damage, and house hold accedent or the occasional crushed toes.