Board Thread:Questions and Answers/@comment-188.79.230.66-20130925193902/@comment-6697950-20131129095542

Excerpt from Volume 8, First Day:

If I were to be playing in a party, calls of "congrats" would probably be springing up from all around in that instant. Instead, while listening to the rustling from the treetops of the old trees ringing out, I stored my sword back into the scabbard on my back. I drew back my index and middle fingers and swiped them downwards, pulling out the main menu window. Switching to the status tab, for the 3 precious status points added, I allocated 1 to Strength, and 2 to Agility. In SAO, where magic does not exist, these two are the only visible statuses, so there was no real need to hesitate. In exchange, a huge number of skills, encompassing all sorts of battle-type and production-type skills are in place —or so it seems; hence, it will likely be a large cause of worry when the number of skill slots eventually increases.

In other words, there are only two stats that you can increase in the game. Don't know where you got "critical" from.