User blog comment:Hunter89/Will be continued?/@comment-4042910-20131126173616/@comment-6697950-20131128181543

I personally didn't. As I said, the concept behind both worlds is rather different: in one, if you die, you die for good, but have a goal to seek to escape, while in the other, if you die, you'd just respawn and there's no currently known way out of the world. As I said, the only thing that they currently share is the concept of being trapped in a game.