User blog comment:Qunow/Sword Art Online II 2014 Activated/@comment-72.171.24.250-20140113231211/@comment-159.146.8.228-20140328204336

I'm sorry, but chances are, true VR won't be like the nervegear.

A lot of people don't get this. VR means Virtual Reality. It's a fictional world that can be played with, and it can mimic real life if required. You feel pain, touch, and other senses and movement like you do in real life, and do not require a controller to do most things, except for the use of an interface at random intervals.

Look at oculus rift. It isn't VR. It's a VR headset. It only allows you to see a bit like how a person in VR sees.

True VR, chances are that it won't be a headset. Perhaps it'll be a machine that connects to your nerves and puts you on REM sleep or a similiar comatose state to make you "dream" of the game. Perhaps it'll be a bed. Perhaps it'll be a swarm of nanomachines that radically change eyesight and senses to play. Perhaps it'll completely skip nerve control, just making your brain "think" of the game.

And even then I'm not sure if VR will be "perfect". Most of those chances I wrote include some state of nonlinear brain activity, as most of your brain will be put to REM sleep. Those that skip it are mostly non-mass producable methods that require surgery.

I don't even know anymore. Let's just say that perfect VR technology by then will make use of magic. But chances of it being a headset is very slim. Especially one as cheap and simple as the one in SAO. No sights of connection to the brain have been seen during the scenes of the anime in which characters used the headset. How does it transmit everything? How does it even feel "natural"? How does it block the brain's signal?

And how the fuck does it do all this while still being under 1000 dollars with managable size and no real connection of anatomy to the user?