Board Thread:Editor Board/@comment-6697950-20130616153115/@comment-6697950-20130617180217

Come to think of it, I don't believe we have some of the other SAO mechanics covered. We could create a category for SAO Mechanics/Systems, unless we decide to cover them on the SAO hub.

Possible systems/mechanics could include (I'm listing all the possible variants, nt saying that we should do all of them):


 * Relationship system


 * Weapon enhancing/strengthening system.


 * Housing and Merchanting System.


 * Messaging System (Instant Messages and Friend/Guild messages).
 * Inventory and Trading System.

... (add anything else that I forgot)

We could also include Quests in this category.