Sword Art Online Wiki
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*Players are able to see the [[HP]] bars and names of all their party members on the top left side of their vision.<ref name = PV1C1P15>[[Aria in the Starless Night|Progressive Volume 1, Chapter 1, Part 15]]</ref>
 
*Players are able to see the [[HP]] bars and names of all their party members on the top left side of their vision.<ref name = PV1C1P15>[[Aria in the Starless Night|Progressive Volume 1, Chapter 1, Part 15]]</ref>
 
*When a party is created, a temporary storage for the items the party acquires is created.<ref name = V8FD/> However, [[Last Attack]] bonuses are given to the player who deals the last attack on the monster.<ref name = PV1C1P13>[[Aria in the Starless Night|Progressive Volume 1, Chapter 1, Part 13]]</ref>
 
*When a party is created, a temporary storage for the items the party acquires is created.<ref name = V8FD/> However, [[Last Attack]] bonuses are given to the player who deals the last attack on the monster.<ref name = PV1C1P13>[[Aria in the Starless Night|Progressive Volume 1, Chapter 1, Part 13]]</ref>
*The currency obtained from the monsters is automatically be distributed by the system function.<ref name = V8CaliburP3/>
+
*The currency obtained from the monsters is automatically distributed by the system function.<ref name = V8CaliburP3/>
 
*The party experience is divided according to the amount of damage each party member dealt to the monster.<ref name = V2TBSP3>[[The Black Swordsman (chapter)|Volume 2, The Black Swordsman, Part 3]]</ref>
 
*The party experience is divided according to the amount of damage each party member dealt to the monster.<ref name = V2TBSP3>[[The Black Swordsman (chapter)|Volume 2, The Black Swordsman, Part 3]]</ref>
 
*In ALfheim Online, an «Insurance Frame» feature automatically transfers the items of killed players to their party members, preventing item loss unless all members of the party are killed.<ref name = V3C2>[[Volume 3#Chapter 2|Volume 3, Chapter 2]]</ref>
 
*In ALfheim Online, an «Insurance Frame» feature automatically transfers the items of killed players to their party members, preventing item loss unless all members of the party are killed.<ref name = V3C2>[[Volume 3#Chapter 2|Volume 3, Chapter 2]]</ref>

Revision as of 16:47, 16 December 2018

Kirito explaining the quest

A party in ALfheim Online

A Party (パティー, Patī?) is a group of players, sometimes with NPCs, adventuring together in MMO games. Members of a party usually divide their roles in battle for better specialisation and efficiency.

Party Invitation

Kirito inviting Asuna to a party

Kirito inviting Asuna to a party

A player can be invited to a party by opening the menu and selecting the "Party" option. If the player does not have the person they are inviting on their friend list, they may use the option to select the person by touching their Color Cursor in their view.[1]

Party Size

The maximum party size differs from game to game, however, in most games, the limit is either six or eight people.[2] Sword Art Online is one of the games which has a party limit of six people.[3]

ALfheim Online is an exception to the rule, as the party limit is seven people for unknown reasons.[2][4] However, a special 8th slot exists for special characters, like quest NPCs or Game Masters.[5]

Features

  • Players are able to see the HP bars and names of all their party members on the top left side of their vision.[6]
  • When a party is created, a temporary storage for the items the party acquires is created.[7] However, Last Attack bonuses are given to the player who deals the last attack on the monster.[8]
  • The currency obtained from the monsters is automatically distributed by the system function.[2]
  • The party experience is divided according to the amount of damage each party member dealt to the monster.[9]
  • In ALfheim Online, an «Insurance Frame» feature automatically transfers the items of killed players to their party members, preventing item loss unless all members of the party are killed.[10]
  • Certain quests can be completed cooperatively in a party.[7]

Advantages

  • Status Effects like Paralysis become less dangerous.[11]
  • It is easier to handle unexpected situations.[12]
  • Confusing AI becomes easier due to «Switching».[13]
  • A party's searching range is more spread out than when playing solo.[7]

Disadvantages

  • Less efficient play style experience-wise.[11]

Trivia

  • In the beginning of the Sword Art Online official service, players in parties had the lowest fatality rates.[11]

References