Sword Art Online Wiki
(Rewordings)
m (Reverted edits by 174.115.197.151 (talk | block) to last version by VoN)
(44 intermediate revisions by 19 users not shown)
Line 1: Line 1:
  +
:'''''Races''' redirects here. You might be looking for different races in '''[[Underworld]]'''.''
{{Warning}}[[File:Land_2.png|thumb|250px|The races]]
+
{{Warning}}[[File:Kazuto choosing a Spriggan as his avatar.png|thumb|250px|The races]]
[[ALfheim Online]] features nine different '''races''', each with its own strengths and weaknesses. When creating their characters, players are given the option to choose from these nine races.<ref name="LNv3c1">[[Sword Art Online Light Novel Volume 03|Volume 3 Chapter 1]]</ref>
+
[[ALfheim Online]] features nine different player '''races''', each with its own strengths and weaknesses. Players are given the option to choose from these nine races when creating their avatars at the beginning of the game.<ref name="V3C1">[[Volume 3#Chapter 1|Volume 3, Chapter 1]]</ref>
   
The goal of each race is to be the first to reach the top of the [[World Tree]]<ref name="LNv3c1"/> and to meet the [[Fairy King Oberon]] so as to be reborn as the higher species, the Alfs, giving them unlimited flight time.<ref>[[Sword Art Online Light Novel Volume 03|Volume 3 Chapter 2]]</ref>. But after it was revealed at the end of the Fairy Dance arc that Alfs did not actually exist, this goal was abandoned and replaced with the new goal of clearing the newly incorporated [[Aincrad #New Aincrad (ALO Version)|New Aincrad]] after [[Ymir]] introduced the «Floating Castle Aincrad» update to ALO.
+
The goal of each race was to be the first to reach the top of the [[World Tree]]<ref name="V3C1"/> and to meet the [[Fairy King Oberon]] so as to be reborn as the higher species, the Alfs, giving them unlimited flight time.<ref name = V3C2>[[Volume 3#|Volume 3, Chapter 2]]</ref> But after it was revealed at the end of the Fairy Dance arc that Alfs did not actually exist, this goal was abandoned and replaced with the new goal of clearing the newly incorporated [[New Aincrad]], after [[Ymir]] introduced the «Floating Castle Aincrad» update to ALO.
   
 
==Types of Races==
 
==Types of Races==
{| width="100%" class="wikitable" style="background:transparent; border:1px solid #2B60DE;" cellpadding="0" cellspacing="0"
+
{| width="100%" class="wikitable" style="background:transparent; border:1px solid {{Themecolor}};" cellpadding="0" cellspacing="0"
! width="30%" style="background:#2B60DE; color:#FFFFFF; border:1px solid #2B60DE;"|Name
+
! width="10%" style="background:{{Themecolor}}; color:#FFFFFF; border:1px solid {{Themecolor}};"|Symbol
! width="70%" style="background:#2B60DE; color:#FFFFFF; border:1px solid #2B60DE;"|Description
+
! width="20%" style="background:{{Themecolor}}; color:#FFFFFF; border:1px solid {{Themecolor}};"|Name
  +
! width="70%" style="background:{{Themecolor}}; color:#FFFFFF; border:1px solid {{Themecolor}};"|Description
 
|-
 
|-
  +
| [[Image:Cait Sith Icon.svg|centre]]
 
| {{Nihongo|[[Cait Sith]]<br/>|ケットシー|Kettoshi}}
 
| {{Nihongo|[[Cait Sith]]<br/>|ケットシー|Kettoshi}}
| Living toward the west of the World Tree, Cait Siths are skilled beast tamers with improved eyesight. They are recognizable through their cat ears and tails.
+
| Living toward the west of the World Tree, Cait Siths are skilled beast tamers with the best eyesight<ref name = V8CaliburP1>[[Calibur|Volume 8, Calibur, Part 1]]</ref> and high speed.<ref name = V3C3>[[Volume 3#Chapter 3|Volume 3, Chapter 3]]</ref> They are recognizable through their cat ears and tails.
 
|-
 
|-
  +
| [[Image:Gnome Icon.svg|centre]]
 
| {{Nihongo|[[Gnome]]<br/>|ノーム|Nōmu}}
 
| {{Nihongo|[[Gnome]]<br/>|ノーム|Nōmu}}
 
| Inhabitants of the Frost Areas of the North, the brown-styled Gnomes are the largest of the fairy races and specialize in Earth Magic.
 
| Inhabitants of the Frost Areas of the North, the brown-styled Gnomes are the largest of the fairy races and specialize in Earth Magic.
 
|-
 
|-
  +
| [[Image:Imp Icon.svg|centre]]
 
| {{Nihongo|[[Imp]]<br/>|インプ|Inpu}}
 
| {{Nihongo|[[Imp]]<br/>|インプ|Inpu}}
 
| Living in the Alphine Areas of the Southeast, the purple-styled Imps are the masters of night and are blessed with great night vision.
 
| Living in the Alphine Areas of the Southeast, the purple-styled Imps are the masters of night and are blessed with great night vision.
 
|-
 
|-
  +
| [[Image:Leprechaun Icon.svg|centre]]
 
| {{Nihongo|[[Leprechaun]]<br />|レプラコーン|Repurakōn}}
 
| {{Nihongo|[[Leprechaun]]<br />|レプラコーン|Repurakōn}}
 
| Living at the Frost Areas of the North, Leprechauns are the blacksmith race and are blessed with mechanical wings.
 
| Living at the Frost Areas of the North, Leprechauns are the blacksmith race and are blessed with mechanical wings.
 
|-
 
|-
  +
| [[Image:Pooka Icon.svg|centre]]
| {{Nihongo|[[Púca]]<br />|プーカ|Pūka}}
+
| {{Nihongo|[[Pooka]]<br />|プーカ|Pūka}}
| The Púcas from the Northwest specialize in using music in combat to confuse and attack opponents and support allies.
+
| The Pookas from the Northwest specialize in using music in combat to confuse and attack opponents and support allies.
 
|-
 
|-
  +
| [[Image:Salamander Icon.svg|centre]]
 
| {{Nihongo|[[Salamander]]<br />|サラマンダー|Saramandā}}
 
| {{Nihongo|[[Salamander]]<br />|サラマンダー|Saramandā}}
 
| Inhabitants of the Desert Area of the South, the red-styled Salamanders are considered the strongest race in terms of attack power and are masters of Fire Magic.
 
| Inhabitants of the Desert Area of the South, the red-styled Salamanders are considered the strongest race in terms of attack power and are masters of Fire Magic.
 
|-
 
|-
  +
| [[Image:Spriggan Icon.svg|centre]]
 
| {{Nihongo|[[Spriggan]]<br />|スプリガン|Supurigan}}
 
| {{Nihongo|[[Spriggan]]<br />|スプリガン|Supurigan}}
 
| From the Ancient Runes Area of the Northeast, the black-styled Spriggans are masters of Illusion Magic and excel in treasure seeking.
 
| From the Ancient Runes Area of the Northeast, the black-styled Spriggans are masters of Illusion Magic and excel in treasure seeking.
 
|-
 
|-
  +
| [[Image:Sylph Icon.svg|centre]]
 
| {{Nihongo|[[Sylph]]<br />|シルフ|Shirufu}}
 
| {{Nihongo|[[Sylph]]<br />|シルフ|Shirufu}}
| From the Grassland Area of the Southwest, the green-styled Sylphs are considered the fastest race and are masters of Wind Magic.
+
| From the Grassland Area of the Southwest, the green-styled Sylphs are considered to be the fastest race and are masters of Wind Magic.
 
|-
 
|-
  +
| [[Image:Undine Icon.svg|centre]]
 
| {{Nihongo|[[Undine]]<br />|ウンディーネ|Undīne}}
 
| {{Nihongo|[[Undine]]<br />|ウンディーネ|Undīne}}
 
| From the Wetland Area of the East, the blue-styled Undines are masters of Healing and Water Magic.
 
| From the Wetland Area of the East, the blue-styled Undines are masters of Healing and Water Magic.
 
|-
 
|-
  +
|
 
| Alfs
 
| Alfs
 
| The rumored Alfs are the legendary race blessed by the Fairy King Oberon with unlimited flight. It is believed that the first of the available starting races to reach the top of the World Tree and gain an audience with the Fairy King would be elevated to this special race, but it was revealed to be false.
 
| The rumored Alfs are the legendary race blessed by the Fairy King Oberon with unlimited flight. It is believed that the first of the available starting races to reach the top of the World Tree and gain an audience with the Fairy King would be elevated to this special race, but it was revealed to be false.
 
|-
 
|-
  +
|
 
| [[Navigation Pixie]]s
 
| [[Navigation Pixie]]s
| Pixies (also known as Navigation or Private Pixies) are the exclusive race for AIs that serve as a supportive navigation program for the players. These pixies are given to a limited amount of people who have won them in a lottery at the beginning of the game. <ref name="LeafaStatement">As stated by Leafa when she saw Yui for the first time ([[Volume 3]])</ref>
+
| Navigation Pixies, also known as Private Pixies, are the exclusive race for [[Non-Player Characters]] that serve as a supportive navigation program for the players. These pixies were given to a limited number of people who had won them in a lottery at the beginning of the game.<ref name = V3C2/>
 
|}
 
|}
   
Line 46: Line 59:
 
{{Reflist}}
 
{{Reflist}}
   
  +
==Navigation==
 
{{NavigationBar/Race}}
 
{{NavigationBar/Race}}
  +
  +
[[es:Razas de ALfheim]]
  +
[[de:Rassen in ALfheim Online]]
 
[[Category:Terminology]]
 
[[Category:Terminology]]
 
[[Category:ALO Race]]
 
[[Category:ALO Race]]

Revision as of 04:16, 28 December 2016

Races redirects here. You might be looking for different races in Underworld.
Warning Spoiler Alert: This article or section contains details about plotlines not covered in the anime. Do not proceed unless you wish to be spoiled.
Kazuto choosing a Spriggan as his avatar

The races

ALfheim Online features nine different player races, each with its own strengths and weaknesses. Players are given the option to choose from these nine races when creating their avatars at the beginning of the game.[1]

The goal of each race was to be the first to reach the top of the World Tree[1] and to meet the Fairy King Oberon so as to be reborn as the higher species, the Alfs, giving them unlimited flight time.[2] But after it was revealed at the end of the Fairy Dance arc that Alfs did not actually exist, this goal was abandoned and replaced with the new goal of clearing the newly incorporated New Aincrad, after Ymir introduced the «Floating Castle Aincrad» update to ALO.

Types of Races

Symbol Name Description
Cait Sith Icon
Cait Sith
(ケットシー, Kettoshi?)
Living toward the west of the World Tree, Cait Siths are skilled beast tamers with the best eyesight[3] and high speed.[4] They are recognizable through their cat ears and tails.
Gnome Icon
Gnome
(ノーム, Nōmu?)
Inhabitants of the Frost Areas of the North, the brown-styled Gnomes are the largest of the fairy races and specialize in Earth Magic.
Imp Icon
Imp
(インプ, Inpu?)
Living in the Alphine Areas of the Southeast, the purple-styled Imps are the masters of night and are blessed with great night vision.
Leprechaun Icon
Leprechaun
(レプラコーン, Repurakōn?)
Living at the Frost Areas of the North, Leprechauns are the blacksmith race and are blessed with mechanical wings.
Pooka Icon
Pooka
(プーカ, Pūka?)
The Pookas from the Northwest specialize in using music in combat to confuse and attack opponents and support allies.
Salamander Icon
Salamander
(サラマンダー, Saramandā?)
Inhabitants of the Desert Area of the South, the red-styled Salamanders are considered the strongest race in terms of attack power and are masters of Fire Magic.
Spriggan Icon
Spriggan
(スプリガン, Supurigan?)
From the Ancient Runes Area of the Northeast, the black-styled Spriggans are masters of Illusion Magic and excel in treasure seeking.
Sylph Icon
Sylph
(シルフ, Shirufu?)
From the Grassland Area of the Southwest, the green-styled Sylphs are considered to be the fastest race and are masters of Wind Magic.
Undine Icon
Undine
(ウンディーネ, Undīne?)
From the Wetland Area of the East, the blue-styled Undines are masters of Healing and Water Magic.
Alfs The rumored Alfs are the legendary race blessed by the Fairy King Oberon with unlimited flight. It is believed that the first of the available starting races to reach the top of the World Tree and gain an audience with the Fairy King would be elevated to this special race, but it was revealed to be false.
Navigation Pixies Navigation Pixies, also known as Private Pixies, are the exclusive race for Non-Player Characters that serve as a supportive navigation program for the players. These pixies were given to a limited number of people who had won them in a lottery at the beginning of the game.[2]

References

Navigation

ALfheim Online Races Navigation Bar
Starting Races Cait Sith - Gnome - Imp - Leprechaun - Pooka - Salamander - Spriggan - Sylph - Undine
Other Navigation Pixie